SfA Test
Offline 51.195.61.179:27015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 593/ 600
- 384/ 475
- 665/ 625
- 111/ 200
- 276/ 250
Quick answers
Tags and filters
Where does SfA Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include SfA Test: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on SfA Test?
The server browser shows these tags for SfA Test: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166353 (Build): This server runs build 166353; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is SfA Test in?
SfA Test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 51.195.61.179:27015.
Is SfA Test up, and how often does it stay online?
Right now SfA Test is offline, having last been seen 17 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 29 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for SfA Test?
Rust network protocol 2634 and build 166353 is what SfA Test runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does SfA Test follow for wipes?
SfA Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 18 days 19 hours.
Settings and map
What settings and rules have been applied to SfA Test?
Its name does not state a gather rate for SfA Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Population
What's the population like on SfA Test?
Right now SfA Test is offline, with its last appearance 17 days 19 hours ago.
What position does SfA Test hold in the server rankings?
Over the last seven days, SfA Test is #16,787 by player hours, among the top 70% of all ranked servers.
How to join
How do you get into SfA Test?
Open Rust and press F1, then type client.connect 51.195.61.179:27015. Alternatively, click Launch Rust on this page to join via Steam.