[US] MR Staging
Online 51.222.203.216:28025 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 34/ 50
- 33/ 100
- 24/ 100
- 13/ 175
- 14/ 150
- 6/ 90
Quick answers
Tags and search
Where does [US] MR Staging appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [US] MR Staging: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on [US] MR Staging?
[US] MR Staging's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168330 (Build): It's on build 168330; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is [US] MR Staging lag-free?
The last 48 hours saw an average of 159 server fps, never dropping below 123. The entity count reached a high of 131,000, covering buildings, deployables and everything else. The top memory figure was 9,551 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find [US] MR Staging?
The name of [US] MR Staging points to North America, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 51.222.203.216:28025.
How reliable is [US] MR Staging?
Right now [US] MR Staging is online. According to its reported uptime, the last restart was about 6 days 10 hours ago. In the last full 6 days, 144 of 144 hours were online, 100% uptime. 18 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for [US] MR Staging?
The version on [US] MR Staging is Rust network protocol 2635 and build 168330, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does [US] MR Staging follow for wipes?
[US] MR Staging's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 6 days 12 hours is how long ago this world came into being.
Settings and map
What settings are in place on [US] MR Staging?
Its name does not state a gather rate for [US] MR Staging. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.
What's the map on [US] MR Staging?
The map on [US] MR Staging is procedural and size 5,250, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Population
Is [US] MR Staging busy?
Right now 0 players are on [US] MR Staging, which has 40 slots. Across the last seven days, the typical count has been 0 players.
Where does [US] MR Staging sit in the rankings?
For player hours in the last seven days, [US] MR Staging ranks #15,317, within the top 70% of ranked servers.
How to join
How do you get into [US] MR Staging?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.222.203.216:28025. You can find its website at https://markiii-rust.co.uk/.