Legion Network | Detroit US | Custom Map
Online NA 51.222.244.171:25575 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 29/ 50
- 21/ 100
- 9/ 175
- 19/ 100
- 21/ 150
- 6/ 90
Quick answers
Tags and search
Where does Legion Network | Detroit US | Custom Map appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Legion Network | Detroit US | Custom Map are: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Legion Network | Detroit US | Custom Map?
Legion Network | Detroit US | Custom Map's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs build 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): Its browser listing sits under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is Legion Network | Detroit US | Custom Map lag-free?
Average server fps for the last 48 hours was 204, and the lowest was 164. Buildings, deployables and all other world objects added up to as many as 98,171 entities. Memory use peaked at 3,119 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find Legion Network | Detroit US | Custom Map?
Its location is North America, according to the NA tag Legion Network | Detroit US | Custom Map displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 51.222.244.171:25575.
How reliable is Legion Network | Detroit US | Custom Map?
Right now Legion Network | Detroit US | Custom Map is online. Its reported uptime shows a restart about 30 hours ago. It was up 100% of the time over the last full 2 days, 48 of 48 hours. 21 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Legion Network | Detroit US | Custom Map?
Rust network protocol 2635 and build 168909 is what Legion Network | Detroit US | Custom Map runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Legion Network | Detroit US | Custom Map follow for wipes?
Legion Network | Detroit US | Custom Map's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 7 hours ago.
Rules and settings
What settings are in place on Legion Network | Detroit US | Custom Map?
No gather rate appears in the name of Legion Network | Detroit US | Custom Map. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Legion Network | Detroit US | Custom Map?
The map on Legion Network | Detroit US | Custom Map is procedural and size 4,000, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.
Player count
Is Legion Network | Detroit US | Custom Map busy?
Right now 0 players are on Legion Network | Detroit US | Custom Map, which has 50 slots. For the past week, players averaged 0 with a high of 1. At 03:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does Legion Network | Detroit US | Custom Map sit in the rankings?
Over the last seven days, Legion Network | Detroit US | Custom Map sits at #11,748 by player hours, among the top 54% of all ranked servers and #1,386 in North America.
Getting in
What's the process to join Legion Network | Detroit US | Custom Map?
Open Rust and press F1, then type client.connect 51.222.244.171:25575. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/jsSEd8JUn5 is its website.
