Legion Network | One Grid US | Land of Ash
Online NA 51.222.244.171:25579 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 9/ 175
- 3/ 100
- 5/ 100
- 2/ 150
- 6/ 90
- 4/ 1000
Quick answers
Tags and listings
Where does Legion Network | One Grid US | Land of Ash appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Legion Network | One Grid US | Land of Ash: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Legion Network | One Grid US | Land of Ash?
Legion Network | One Grid US | Land of Ash's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): Its browser listing sits under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Is Legion Network | One Grid US | Land of Ash lag-free?
Average server fps for the last 48 hours was 239, and the lowest was 234. Buildings, deployables and all other world objects added up to as many as 8,270 entities. 906 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of Legion Network | One Grid US | Land of Ash?
Legion Network | One Grid US | Land of Ash lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 51.222.244.171:25579.
How reliable is Legion Network | One Grid US | Land of Ash?
Legion Network | One Grid US | Land of Ash is live as of this check. The uptime it gives puts the last restart at roughly 6 hours ago. Rust Going Deep has had it on record since 21 October 2026.
What Rust version is Legion Network | One Grid US | Land of Ash on?
On Linux, Legion Network | One Grid US | Land of Ash runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe info
How often does Legion Network | One Grid US | Land of Ash wipe?
Legion Network | One Grid US | Land of Ash's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 8 hours ago.
Map and rules
What settings and rules have been applied to Legion Network | One Grid US | Land of Ash?
No gather rate appears in the name of Legion Network | One Grid US | Land of Ash. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on Legion Network | One Grid US | Land of Ash?
The map on Legion Network | One Grid US | Land of Ash is procedural and size 1,500, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player stats
How many players are on Legion Network | One Grid US | Land of Ash?
Legion Network | One Grid US | Land of Ash is holding 0 players on its 50 slots at the moment. Across the last seven days, the typical count has been 0 players.
What position does Legion Network | One Grid US | Land of Ash hold in the server rankings?
Over the last seven days Legion Network | One Grid US | Land of Ash sits at #15,233 on player hours, which is #1,547 in North America and inside the top 70% of all ranked servers.
How to join
What's the process to join Legion Network | One Grid US | Land of Ash?
To join, open Rust, hit F1, and enter client.connect 51.222.244.171:25579. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/jsSEd8JUn5.
