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Dive report

A Shockbyte Rust Server

Online 51.222.92.12:24388 checked 6m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:19 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is A Shockbyte Rust Server lag-free?

The last 48 hours saw an average of 134 server fps, never dropping below 1. Buildings, deployables and all other world objects added up to as many as 98,740 entities. Memory use peaked at 3,770 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is A Shockbyte Rust Server in?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 51.222.92.12:24388.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 9 minutes ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 3 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does A Shockbyte Rust Server wipe?

The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 5 hours is how long ago this world came into being.

What can you expect on wipe day at A Shockbyte Rust Server?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 4,250 with seed 1675, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on A Shockbyte Rust Server?

A Shockbyte Rust Server is holding 0 players on its 40 slots at the moment. Across the last seven days, the typical count has been 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #15,826, within the top 72% of ranked servers.

Getting in

What's the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.222.92.12:24388.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players There are 40 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.