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Dive report

A Shockbyte x Discord Production Rust Server

Online 51.38.155.200:22899 checked 10m ago

Drop in
0/ 125 players now 0% full
07-day averagepeak –
#15,781ranktop 71%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123415:0000:0009:0019:0004:0013:00Wiped Sat 17 Oct, 13:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040015:0000:0009:0019:0004:0013:00Wiped Sat 17 Oct, 13:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 13:36 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte x Discord Production Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp125 (Max players): It holds 125 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does A Shockbyte x Discord Production Rust Server perform?

It averaged 236 server fps over the last 48 hours, with a low of 225. At its peak it carried 9,590 entities, including buildings and deployables. Memory use peaked at 6,161 MB. What players notice as lag comes from low fps and a rising entity count.

What location is A Shockbyte x Discord Production Rust Server in?

No region comes from A Shockbyte x Discord Production Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 51.38.155.200:22899.

How reliable is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 23 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 167781 is what A Shockbyte x Discord Production Rust Server runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

The wipes recorded for A Shockbyte x Discord Production Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 24 hours is how long ago this world came into being.

Settings and map

What settings are in place on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on A Shockbyte x Discord Production Rust Server?

A game-generated procedural map of size 1,500 with seed 50000 is in play on A Shockbyte x Discord Production Rust Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is holding 0 players on its 125 slots at the moment. The seven-day average for players here is 0.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte x Discord Production Rust Server ranks #15,781, within the top 71% of ranked servers.

How to join

What's the way to join A Shockbyte x Discord Production Rust Server?

Open Rust and press F1, then type client.connect 51.38.155.200:22899. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp125
Max players It holds 125 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.