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Dive report

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.212:23571 checked 1d ago

Drop in
0/ 10000 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0012:0013:0014:0015:00

Hourly average and peak, UTC.

Server performance

010020030040011:0012:0013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep9 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:44 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10000 (Max players): There are 10,000 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is A Shockbyte x Discord Production Rust Server lag-free?

It averaged 240 server fps over the last 48 hours, with a low of 238. Buildings, deployables and all other world objects added up to as many as 7,985 entities. Memory use peaked at 1,993 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find A Shockbyte x Discord Production Rust Server?

No region comes from A Shockbyte x Discord Production Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 51.38.155.212:23571.

How reliable is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is down at the moment; it was last up 43 hours ago. The uptime it gives puts the last restart at roughly 5 hours ago. In the last full 7 days, 7 of 168 hours were online, 4% uptime. 15 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte x Discord Production Rust Server?

The version on A Shockbyte x Discord Production Rust Server is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 10 days 16 hours.

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings and rules have been applied to A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

What's the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is A Shockbyte x Discord Production Rust Server busy?

The last sighting of A Shockbyte x Discord Production Rust Server was 43 hours ago; it is offline right now. The seven-day average for players here is 0.

What's A Shockbyte x Discord Production Rust Server's rank among Rust servers?

For player hours in the last seven days, A Shockbyte x Discord Production Rust Server ranks #15,807, within the top 72% of ranked servers.

Join info

What's the way to join A Shockbyte x Discord Production Rust Server?

To join, open Rust, hit F1, and enter client.connect 51.38.155.212:23571. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10000,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10000
Max players There are 10,000 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.