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Dive report

DiamondRust RED

Online 51.38.155.240:25208 checked 7m ago

weekly wipes vanillamoddedoxide
Drop in
0/ 125 players now 0% full
07-day averagepeak 2
#10,487ranktop 48%
3d agolast wipeweekly schedule
3d 16hnext wipeThu 22 Oct, 04:56 UTC

Players

AveragePeak
00.511.5213:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 22 October, 04:56 UTC, in 3d 16h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does DiamondRust RED appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DiamondRust RED are: Modded Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on DiamondRust RED?

DiamondRust RED's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp125 (Max players): It holds 125 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is DiamondRust RED lag-free?

It averaged 126 server fps over the last 48 hours, with a low of 90. Buildings, deployables and all other world objects added up to as many as 68,456 entities. The top memory figure was 4,115 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of DiamondRust RED?

DiamondRust RED does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 51.38.155.240:25208.

Is DiamondRust RED up, and how often does it stay online?

Right now DiamondRust RED is online. Its reported uptime shows a restart about 21 hours ago. It was up 100% of the time over the last full 2 days, 48 of 48 hours. 15 October 2026 is when Rust Going Deep first saw it.

What Rust version is DiamondRust RED on?

On Linux, DiamondRust RED runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

When does DiamondRust RED wipe?

The next wipe on DiamondRust RED is calculated from weekly: 7 days after its last wipe. Thursday 22 October at 04:56 UTC is when the next wipe is due. This world has been running since 3 days 7 hours ago. Its tags carry a wipe schedule that runs weekly.

Rules and settings

What settings and rules have been applied to DiamondRust RED?

The name of DiamondRust RED contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.

What's the map on DiamondRust RED?

DiamondRust RED uses a procedural map of size 3,500 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on DiamondRust RED?

Right now 0 players are on DiamondRust RED, which has 125 slots. The seven-day average is 0 players, with a peak of 2. At 16:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does DiamondRust RED hold in the server rankings?

Over the last seven days, DiamondRust RED is #10,487 by player hours, among the top 48% of all ranked servers.

Getting in

What's the process to join DiamondRust RED?

To join, open Rust, hit F1, and enter client.connect 51.38.155.240:25208. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp125
Max players It holds 125 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.