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Dive report

A Shockbyte x Discord Production Rust Server

Online 51.38.155.244:29054 checked 7m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,797ranktop 72%
18h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123418:0021:0001:0004:0008:0011:00

Hourly average and peak, UTC.

Server performance

010020030040018:0021:0001:0004:0008:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte x Discord Production Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on A Shockbyte x Discord Production Rust Server?

The server browser shows these tags for A Shockbyte x Discord Production Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is A Shockbyte x Discord Production Rust Server lag-free?

It averaged 255 server fps over the last 48 hours, with a low of 249. At its peak it carried 8,192 entities, including buildings and deployables. The top memory figure was 2,221 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of A Shockbyte x Discord Production Rust Server?

There is no published region for A Shockbyte x Discord Production Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 51.38.155.244:29054.

How reliable is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 17 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server on?

The version on A Shockbyte x Discord Production Rust Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 18 hours.

Rules and settings

What settings are in place on A Shockbyte x Discord Production Rust Server?

Its name does not state a gather rate for A Shockbyte x Discord Production Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on A Shockbyte x Discord Production Rust Server?

A game-generated procedural map of size 1,500 with seed 50000 is in play on A Shockbyte x Discord Production Rust Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on A Shockbyte x Discord Production Rust Server?

Right now 0 players are on A Shockbyte x Discord Production Rust Server, which has 40 slots. Over the past week it has drawn 0 players on average.

What's A Shockbyte x Discord Production Rust Server's rank among Rust servers?

For player hours in the last seven days, A Shockbyte x Discord Production Rust Server ranks #15,797, within the top 72% of ranked servers.

Getting in

What's the way to join A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.38.155.244:29054.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players There are 40 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.