Zache Local Build Server
Offline 51.6.221.100:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 90/ 999
- 54/ 999
- 82/ 150
- 67/ 100
- 0/ 100
- 39/ 100
Quick answers
Tags and listings
Where does Zache Local Build Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Zache Local Build Server are: Modded Rust servers and Rust build and creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Zache Local Build Server?
gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Zache Local Build Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Zache Local Build Server?
There is no published region for Zache Local Build Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 51.6.221.100:28015.
How reliable is Zache Local Build Server?
Zache Local Build Server is down at the moment; it was last up 25 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is Zache Local Build Server on?
The version on Zache Local Build Server is Rust network protocol 2633 and build 164530, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Zache Local Build Server wipe?
Zache Local Build Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 44 days is how long ago this world came into being.
Map and rules
Which rules and settings is Zache Local Build Server running?
The name of Zache Local Build Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Player stats
What's the population like on Zache Local Build Server?
The last sighting of Zache Local Build Server was 25 days 6 hours ago; it is offline right now.
What's Zache Local Build Server's rank among Rust servers?
For player hours in the last seven days, Zache Local Build Server ranks #15,479, within the top 67% of ranked servers.
Join info
What's the process to join Zache Local Build Server?
Open Rust and press F1, then type client.connect 51.6.221.100:28015. Alternatively, click Launch Rust on this page to join via Steam.