Skip to the content
Dive report

[SEA] Malaysian Rust Community

Online EA 51.79.181.190:10000 checked 7m ago

weekly wipes oxide
Drop in
1/ 50 players now 2% full
17-day averagepeak 5
#2,935ranktop 13% · #293 in EA
1d agolast wipeweekly schedule
5d 2hnext wipeFri 23 Oct, 14:54 UTC

Players

AveragePeakWipe
0246813:0022:0007:0017:0002:0011:00Wiped Fri 16 Oct, 14:54 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0022:0007:0017:0002:0011:00Wiped Fri 16 Oct, 14:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 13% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 14:54 UTC, in 5d 2h. Its weekly schedule tag · low confidence

usual gap6.7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  • 5d 2h
    Fri 23 Oct, 14:54 UTC
  • 12d 2h
    Fri 30 Oct, 14:54 UTC
  • 18d 6h
    Thu 5 Nov, 19:00 UTC
    FW
  • 19d 2h
    Fri 6 Nov, 14:54 UTC
  • 26d 2h
    Fri 13 Nov, 14:54 UTC
  • 33d 2h
    Fri 20 Nov, 14:54 UTC
  • 40d 2h
    Fri 27 Nov, 14:54 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:54 UTC1d ago – – running 0
Fri 9 Oct, 13:25 UTC8d ago 6 halved by day 2 7.1 days 0
Thu 1 Oct, 23:22 UTC FW16d ago 3 halved by day 2 7.6 days 1
Sat 26 Sep, 12:57 UTC21d ago 4 held half 5.4 days 0
Sun 20 Sep, 04:45 UTC28d ago 4 held half 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [SEA] Malaysian Rust Community appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [SEA] Malaysian Rust Community are: Rust community servers, going deep. You can find it on the server list by these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the tags on [SEA] Malaysian Rust Community?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^w (Weekly): A wipe every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; EA (East Asia): In the server browser it appears under East Asia — that is the tag list [SEA] Malaysian Rust Community puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on [SEA] Malaysian Rust Community?

It averaged 181 server fps over the last 48 hours, with a low of 98. At its peak it carried 110,499 entities, including buildings and deployables. 8,918 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find [SEA] Malaysian Rust Community?

Its location is Asia, according to the EA tag [SEA] Malaysian Rust Community displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 51.79.181.190:10000.

Is [SEA] Malaysian Rust Community up, and how often does it stay online?

[SEA] Malaysian Rust Community is live as of this check. Its reported uptime shows a restart about 44 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is [SEA] Malaysian Rust Community on?

The version on [SEA] Malaysian Rust Community is Rust network protocol 2634 and build 167398, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does [SEA] Malaysian Rust Community wipe?

The prediction follows its tag because too few of [SEA] Malaysian Rust Community's wipes are on record to confirm the schedule. Expect the next wipe on Friday 23 October at 14:54 UTC. The world you are on now was created 45 hours. Wipes are scheduled weekly, according to its tags.

What can you expect on wipe day at [SEA] Malaysian Rust Community?

Across its recent wipes, the average busiest point drew 4 players. 28 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 2, the pop had dropped under half.

Rules and settings

What settings and rules have been applied to [SEA] Malaysian Rust Community?

The name of [SEA] Malaysian Rust Community contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on [SEA] Malaysian Rust Community?

The map on [SEA] Malaysian Rust Community is procedural and size 4,050, generated by the game with seed 423524328. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on [SEA] Malaysian Rust Community?

Out of 50 slots, 1 are filled on [SEA] Malaysian Rust Community right now. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, 17:00 UTC drew the most players, 5 on average.

What position does [SEA] Malaysian Rust Community hold in the server rankings?

Over the last seven days, [SEA] Malaysian Rust Community sits at #2,935 by player hours, among the top 13% of all ranked servers and #293 in Asia.

Join info

What's the way to join [SEA] Malaysian Rust Community?

Open Rust and press F1, then type client.connect 51.79.181.190:10000. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^w,EA,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build This server runs build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.