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Dive report

Get Rusty

Online 51.79.46.237:29095 checked 10m ago

moddedoxidepve
Drop in
0/ 5 players now 0% full
07-day averagepeak 2
#12,337ranktop 56%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct7 Oct10 Oct15 Oct18 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Get Rusty appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Get Rusty: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Get Rusty?

The server browser shows these tags for Get Rusty: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is Get Rusty lag-free?

It averaged 143 server fps over the last 48 hours, with a low of 100. The entity count reached a high of 94,674, covering buildings, deployables and everything else. 3,898 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is Get Rusty in?

No region comes from Get Rusty. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 51.79.46.237:29095.

What's the uptime like for Get Rusty?

Get Rusty is live as of this check. The uptime it gives puts the last restart at roughly 1 hours ago. Over the past full 7 days it stayed up for 80 of 168 hours, or 48%. The first sighting by Rust Going Deep was on 2 October 2026.

What is the Rust version for Get Rusty?

On Linux, Get Rusty runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Get Rusty wipe?

Too few wipes are on record for Get Rusty to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 9 hours is how long ago this world came into being.

Settings and map

What settings are in place on Get Rusty?

The name of Get Rusty contains no gather rate. 8 players is the group cap, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.

Which map is active on Get Rusty?

A game-generated procedural map of size 4,000 with seed 1 is in play on Get Rusty. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on Get Rusty?

Get Rusty is holding 0 players on its 5 slots at the moment. For the past week, players averaged 0 with a high of 2.

What position does Get Rusty hold in the server rankings?

Over the last seven days, Get Rusty is #12,337 by player hours, among the top 56% of all ranked servers.

How to join

What's the process to join Get Rusty?

To join, open Rust, hit F1, and enter client.connect 51.79.46.237:29095. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players It holds 5 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.