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Dive report

A Shockbyte Rust Server

Online 51.79.46.244:22826 checked 14m ago

Drop in
0/ 10 players now 0% full
07-day averagepeak 2
#9,404ranktop 43%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct10 Oct13 Oct15 Oct18 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:13 UTC12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is A Shockbyte Rust Server lag-free?

The last 48 hours saw an average of 208 server fps, never dropping below 149. Buildings, deployables and all other world objects added up to as many as 44,904 entities. Memory use peaked at 3,621 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is A Shockbyte Rust Server in?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 51.79.46.244:22826.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is live as of this check. Its reported uptime shows a restart about 4 days 20 hours ago. In the last full 7 days, 126 of 168 hours were online, 75% uptime. Rust Going Deep has had it on record since 5 October 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 12 days 11 hours.

What can you expect on wipe day at A Shockbyte Rust Server?

Recent wipes have averaged a busiest crowd of 5 players. 4 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is A Shockbyte Rust Server running?

Its name does not state a gather rate for A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 2,900 with seed 50000, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on A Shockbyte Rust Server?

Out of 10 slots, 0 are filled on A Shockbyte Rust Server right now. For the past week, players averaged 0 with a high of 2.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #9,404, within the top 43% of ranked servers.

Getting in

What's the way to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.79.46.244:22826.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.