A Shockbyte Rust Server
Offline 51.81.176.28:21834 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 415/ 425
- 588/ 600
- 352/ 425
- 689/ 750
- 109/ 200
- 307/ 325
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp125 (Max players): It holds 125 players; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): This server runs game protocol 2632, so your game must match that version to join; cs161125 (Build): It's on build 161125; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find A Shockbyte Rust Server?
No region comes from A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 51.81.176.28:21834.
Is A Shockbyte Rust Server up, and how often does it stay online?
A Shockbyte Rust Server is down at the moment; it was last up 31 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2632 and build 161125 is what A Shockbyte Rust Server runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 55 days 4 hours ago.
Rules and settings
What settings are in place on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Player count
How many players are on A Shockbyte Rust Server?
The last sighting of A Shockbyte Rust Server was 31 days 9 hours ago; it is offline right now.
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server is #15,471 by player hours, among the top 71% of all ranked servers.
Getting in
What's the process to join A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 51.81.176.28:21834. Or click Launch Rust on this page to open the game through Steam and connect.