A Shockbyte Rust Server
Online 51.81.176.81:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:34 UTC15h ago | – | – | – | 1 |
| Thu 15 Oct, 18:37 UTC2d ago | – | – | – | 0 |
| Thu 15 Oct, 18:10 UTC2d ago | – | – | – | 1 |
| Sun 11 Oct, 17:18 UTC6d ago | 1 | held half | 4 days | 0 |
| Sun 11 Oct, 09:22 UTC6d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 08:42 UTC9d ago | 1 | held half | 2 days | 1 |
| Thu 8 Oct, 06:25 UTC10d ago | 1 | – | 1.1 days | 0 |
| Tue 6 Oct, 22:24 UTC11d ago | 1 | – | 1.3 days | 0 |
| Tue 6 Oct, 05:55 UTC12d ago | 1 | – | 0.7 days | 1 |
| Mon 5 Oct, 05:02 UTC13d ago | 1 | – | 1 days | 0 |
| Sun 4 Oct, 04:07 UTC14d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 18:39 UTC FW16d ago | 1 | held half | 2.4 days | 0 |
| Tue 29 Sep, 22:19 UTC18d ago | – | – | – | 0 |
| Tue 29 Sep, 22:04 UTC18d ago | 1 | – | 1.9 days | 1 |
| Mon 28 Sep, 21:43 UTC19d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 17:23 UTC20d ago | 1 | – | 1.2 days | 0 |
| Sat 26 Sep, 02:27 UTC22d ago | 1 | – | 1.6 days | 1 |
| Thu 24 Sep, 17:57 UTC23d ago | 1 | – | 1.4 days | 0 |
| Thu 24 Sep, 01:38 UTC24d ago | 1 | – | 0.7 days | 0 |
| Wed 23 Sep, 18:28 UTC24d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 75/ 100
- 47/ 100
- 71/ 100
- 63/ 100
- 71/ 100
- 70/ 100
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
How well does A Shockbyte Rust Server perform?
The last 48 hours saw an average of 235 server fps, never dropping below 196. The entity count reached a high of 67,144, covering buildings, deployables and everything else. The top memory figure was 3,304 MB. Players experience lag when fps drops and entities climb.
What location is A Shockbyte Rust Server in?
There is no published region for A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 51.81.176.81:28015.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is up and reachable at the moment. The uptime it gives puts the last restart at roughly 6 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Every few hours A Shockbyte Rust Server starts a new world, so nothing counts as a wipe and no schedule is kept.
Rules and settings
What settings are in place on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on A Shockbyte Rust Server?
A game-generated procedural map of size 3,500 with seed 6061996 is in play on A Shockbyte Rust Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
How many players are on A Shockbyte Rust Server?
Out of 1 slots, 0 are filled on A Shockbyte Rust Server right now. The seven-day average is 0 players, with a peak of 1. At 15:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What position does A Shockbyte Rust Server hold in the server rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #4,290, within the top 19% of ranked servers.
Getting in
What's the process to join A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 51.81.176.81:28015. Or click Launch Rust on this page to open the game through Steam and connect.