A Shockbyte Rust Server
Online 51.81.179.5:27370 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:25 UTC4d ago | 0 | – | running | 0 |
| Tue 29 Sep, 02:45 UTC19d ago | 2 | halved by day 1 | 14.8 days | 0 |
| Fri 25 Sep, 22:48 UTC22d ago | 1 | – | 3.2 days | 1 |
| Fri 25 Sep, 01:00 UTC23d ago | 3 | – | 0.9 days | 1 |
| Thu 24 Sep, 02:20 UTC24d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 593/ 600
- 384/ 475
- 665/ 625
- 111/ 200
- 276/ 250
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp12 (Max players): It holds 12 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on A Shockbyte Rust Server?
The last 48 hours saw an average of 239 server fps, never dropping below 227. At its peak it carried 8,062 entities, including buildings and deployables. The top memory figure was 2,520 MB. Players experience lag when fps drops and entities climb.
What location is A Shockbyte Rust Server in?
There is no published region for A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 51.81.179.5:27370.
Is A Shockbyte Rust Server up, and how often does it stay online?
A Shockbyte Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 4 days 11 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 24 September 2026.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does A Shockbyte Rust Server follow for wipes?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 4 days 13 hours.
What can you expect on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 1, the pop had dropped under half.
Settings and map
Which rules and settings is A Shockbyte Rust Server running?
Its name does not state a gather rate for A Shockbyte Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 1,500, generated by the game with seed 12313. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
How many players are on A Shockbyte Rust Server?
Out of 12 slots, 0 are filled on A Shockbyte Rust Server right now. The seven-day average for players here is 0.
What position does A Shockbyte Rust Server hold in the server rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #15,807, within the top 72% of ranked servers.
How to join
What's the process to join A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 51.81.179.5:27370. Or click Launch Rust on this page to open the game through Steam and connect.