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Dive report

Rust @ ServerProject.net

Online 51.83.172.143:29028 checked 6m ago

quad moddedoxide
Drop in
0/ 500 players now 0% full
07-day averagepeak 1
#8,586ranktop 39%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 39% of all ranked servers, and #462 of the quad servers (top 57%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:48 UTC6d ago 1 – running 1
Thu 8 Oct, 18:37 UTC9d ago 1 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust @ ServerProject.net appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust @ ServerProject.net are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

What's the meaning of the tags on Rust @ ServerProject.net?

gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): There are 500 slots on this server; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Rust @ ServerProject.net puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is Rust @ ServerProject.net lag-free?

Average server fps for the last 48 hours was 60, and the lowest was 52. Buildings, deployables and all other world objects added up to as many as 50,706 entities. The top memory figure was 1,865 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of Rust @ ServerProject.net?

Rust @ ServerProject.net does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 51.83.172.143:29028.

What's the uptime like for Rust @ ServerProject.net?

Right now Rust @ ServerProject.net is online. Its reported uptime shows a restart about 6 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Rust @ ServerProject.net on?

Rust network protocol 2634 and build 167398 is what Rust @ ServerProject.net runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Rust @ ServerProject.net wipe?

The wipes recorded for Rust @ ServerProject.net are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 6 days 22 hours ago.

What can you expect on wipe day at Rust @ ServerProject.net?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Settings and map

What settings are in place on Rust @ ServerProject.net?

No gather rate appears in the name of Rust @ ServerProject.net. A group can have at most 4 players (quad). survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on Rust @ ServerProject.net?

The map on Rust @ ServerProject.net is procedural and size 3,000, generated by the game with seed 11124. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is Rust @ ServerProject.net busy?

Rust @ ServerProject.net is holding 0 players on its 500 slots at the moment. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

What's Rust @ ServerProject.net's rank among Rust servers?

For player hours in the last seven days, Rust @ ServerProject.net ranks #8,586, within the top 39% of ranked servers. Within the quad group, its position is #462.

Join info

What's the process to join Rust @ ServerProject.net?

Open Rust and press F1, then type client.connect 51.83.172.143:29028. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://ServerProject.net/en.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players There are 500 slots on this server.
ts4
Group limit Teams max out at 4.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build This server runs build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.