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Dive report

4Netplayers Rust Server

Offline 51.83.237.118:27100 checked 14d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,996ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:31 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does 4Netplayers Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 4Netplayers Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server?

4Netplayers Rust Server's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of 4Netplayers Rust Server?

No region comes from 4Netplayers Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 51.83.237.118:27100.

Is 4Netplayers Rust Server up, and how often does it stay online?

The server 4Netplayers Rust Server is not reachable at the moment; the last sighting was 14 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 23 September 2026.

What is the Rust version for 4Netplayers Rust Server?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does 4Netplayers Rust Server wipe?

Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 8 hours ago.

What happens on wipe day at 4Netplayers Rust Server?

Across its recent wipes, the average busiest point drew 1 players. 8 hours after the latest wipe started, the crowd hit its peak.

Map and rules

Which rules and settings is 4Netplayers Rust Server running?

No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural and size 4,000, generated by the game with seed 1234567890. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is 4Netplayers Rust Server busy?

Right now 4Netplayers Rust Server is offline, with its last appearance 14 days 6 hours ago.

What's 4Netplayers Rust Server's rank among Rust servers?

For player hours in the last seven days, 4Netplayers Rust Server ranks #15,996, within the top 71% of ranked servers.

Getting in

What's the process to join 4Netplayers Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.83.237.118:27100.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players There are 10 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.