AlphaGSM itrust
Offline 52.242.245.132:17188 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 593/ 600
- 384/ 475
- 665/ 625
- 111/ 200
- 276/ 250
Quick answers
Tags and search
Where does AlphaGSM itrust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include AlphaGSM itrust: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on AlphaGSM itrust?
The server browser shows these tags for AlphaGSM itrust: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find AlphaGSM itrust?
There is no published region for AlphaGSM itrust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 52.242.245.132:17188.
How reliable is AlphaGSM itrust?
AlphaGSM itrust is down at the moment; it was last up 17 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What Rust version is AlphaGSM itrust on?
On Linux, AlphaGSM itrust runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does AlphaGSM itrust wipe?
Too few wipes are on record for AlphaGSM itrust to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 17 hours.
Rules and settings
Which rules and settings is AlphaGSM itrust running?
Its name does not state a gather rate for AlphaGSM itrust. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on AlphaGSM itrust?
The map on AlphaGSM itrust is procedural, made by the game.
Player count
What's the population like on AlphaGSM itrust?
Right now AlphaGSM itrust is offline, with its last appearance 17 hours ago. Across the last seven days, the typical count has been 0 players.
Where does AlphaGSM itrust sit in the rankings?
For player hours in the last seven days, AlphaGSM itrust ranks #15,807, within the top 72% of ranked servers.
Getting in
What's the process to join AlphaGSM itrust?
To join, open Rust, hit F1, and enter client.connect 52.242.245.132:17188. Or click Launch Rust on this page to open the game through Steam and connect.