nmg-cycle
Offline 52.3.223.114:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 291/ 350
- 486/ 550
- 213/ 225
- 240/ 300
- 251/ 300
- 293/ 350
Quick answers
Tags and search
Where does nmg-cycle appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nmg-cycle are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on nmg-cycle?
nmg-cycle's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162589 (Build): It's on build 162589; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of nmg-cycle?
nmg-cycle does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 52.3.223.114:28015.
Is nmg-cycle up, and how often does it stay online?
Right now nmg-cycle is offline, having last been seen 15 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 2 October 2026.
What Rust version is nmg-cycle on?
On Linux, nmg-cycle runs Rust network protocol 2633 and build 162589. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does nmg-cycle wipe?
nmg-cycle's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 12 hours.
Settings and map
Which rules and settings is nmg-cycle running?
Its name does not state a gather rate for nmg-cycle. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on nmg-cycle?
The map on nmg-cycle is procedural, made by the game.
Population
How many players are on nmg-cycle?
Right now nmg-cycle is offline, with its last appearance 15 days 12 hours ago.
Where does nmg-cycle sit in the rankings?
Over the last seven days, nmg-cycle is #15,899 by player hours, among the top 70% of all ranked servers.
How to join
How do you get into nmg-cycle?
Open Rust and press F1, then type client.connect 52.3.223.114:28015. Alternatively, click Launch Rust on this page to join via Steam.