nmg-cycle
Offline 54.165.94.2:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 324/ 400
- 571/ 600
- 198/ 225
- 278/ 325
- 287/ 350
- 375/ 425
Quick answers
Tags and search
Where does nmg-cycle appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nmg-cycle are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on nmg-cycle?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165566 (Build): It's on build 165566; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list nmg-cycle puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of nmg-cycle?
No region comes from nmg-cycle. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 54.165.94.2:28015.
Is nmg-cycle up, and how often does it stay online?
The server nmg-cycle is not reachable at the moment; the last sighting was 23 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 24 September 2026 is when Rust Going Deep first saw it.
What Rust version is nmg-cycle on?
On Linux, nmg-cycle runs Rust network protocol 2633 and build 165566. The protocol must match to join; Steam will update your game.
Wipe details
How often does nmg-cycle wipe?
The wipes recorded for nmg-cycle are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 23 days 11 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to nmg-cycle?
Its name does not state a gather rate for nmg-cycle. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on nmg-cycle?
nmg-cycle uses a game-generated procedural map.
Player stats
What's the population like on nmg-cycle?
The last sighting of nmg-cycle was 23 days 11 hours ago; it is offline right now.
What's nmg-cycle's rank among Rust servers?
Over the last seven days, nmg-cycle is #15,641 by player hours, among the top 71% of all ranked servers.
Getting in
What's the way to join nmg-cycle?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 54.165.94.2:28015.