4Netplayers Rust Server
Online 54.37.245.171:22000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 6h. The force wipe · high confidence
Coming wipes
- 18d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW16d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 291/ 400
- 199/ 225
- 124/ 100
- 396/ 1000
- 37/ 700
Quick answers
Tags and filters
Where does 4Netplayers Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 4Netplayers Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on 4Netplayers Rust Server?
4Netplayers Rust Server's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is 4Netplayers Rust Server lag-free?
It averaged 30 server fps over the last 48 hours, with a low of 18. The entity count reached a high of 90,641, covering buildings, deployables and everything else. The top memory figure was 2,484 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of 4Netplayers Rust Server?
4Netplayers Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 54.37.245.171:22000.
What's the uptime like for 4Netplayers Rust Server?
Right now 4Netplayers Rust Server is online. The uptime it gives puts the last restart at roughly 3 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for 4Netplayers Rust Server?
Rust network protocol 2634 and build 167781 is what 4Netplayers Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does 4Netplayers Rust Server wipe?
One wipe a month is all 4Netplayers Rust Server does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 16 hours is how long ago this world came into being.
What happens on wipe day at 4Netplayers Rust Server?
The average peak across recent wipes is 3 players. On the latest wipe, 24 hours passed before the crowd peaked.
Rules and settings
What settings are in place on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on 4Netplayers Rust Server?
4Netplayers Rust Server uses a procedural map of size 4,000 with seed 1234567890, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
Is 4Netplayers Rust Server busy?
Out of 10 slots, 1 are filled on 4Netplayers Rust Server right now. For the past week, players averaged 0 with a high of 3. Over the last 48 hours, 19:00 UTC drew the most players, 2 on average.
Where does 4Netplayers Rust Server sit in the rankings?
Over the last seven days, 4Netplayers Rust Server is #4,865 by player hours, among the top 22% of all ranked servers.
Getting in
What's the process to join 4Netplayers Rust Server?
To join, open Rust, hit F1, and enter client.connect 54.37.245.171:22000. Or click Launch Rust on this page to open the game through Steam and connect.