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Dive report

RUSTTEMA | DEV

Online 54.38.113.236:28115 checked 11m ago

quad moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#14,707ranktop 67%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct24 Oct25 Oct

Top 67% of all ranked servers, and #612 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RUSTTEMA | DEV appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RUSTTEMA | DEV: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last week.

How should you read the tags on RUSTTEMA | DEV?

The server browser shows these tags for RUSTTEMA | DEV: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of RUSTTEMA | DEV?

There is no published region for RUSTTEMA | DEV. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 54.38.113.236:28115.

How reliable is RUSTTEMA | DEV?

RUSTTEMA | DEV is up and reachable at the moment. It was up 100% of the time over the last full 3 days, 72 of 72 hours. The first sighting by Rust Going Deep was on 21 October 2026.

What is the Rust version for RUSTTEMA | DEV?

Rust network protocol 2634 and build 167781 is what RUSTTEMA | DEV runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does RUSTTEMA | DEV wipe?

The wipes recorded for RUSTTEMA | DEV are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 4 days 5 hours ago.

Rules and settings

What settings and rules have been applied to RUSTTEMA | DEV?

Its name does not state a gather rate for RUSTTEMA | DEV. The group cap is 4 players (quad). survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on RUSTTEMA | DEV?

A procedural map, generated by the game, is in play on RUSTTEMA | DEV.

Player stats

Is RUSTTEMA | DEV busy?

Out of 50 slots, 0 are filled on RUSTTEMA | DEV right now. For the past week, players averaged 0 with a high of 1.

What's RUSTTEMA | DEV's rank among Rust servers?

For player hours in the last seven days, RUSTTEMA | DEV ranks #14,707, within the top 67% of ranked servers. It ranks #612 among quad servers.

How to join

How do you get into RUSTTEMA | DEV?

To join, open Rust, hit F1, and enter client.connect 54.38.113.236:28115. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts4
Group limit You can have up to 4 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.