Todd's Testing Ground
Online EU 54.38.78.147:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does Todd's Testing Ground appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Todd's Testing Ground are: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Todd's Testing Ground?
The server browser shows these tags for Todd's Testing Ground: gmvanilla (Game mode): It's vanilla survival; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins; EU (Europe): The server browser lists it under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Is Todd's Testing Ground lag-free?
Average server fps for the last 48 hours was 136, and the lowest was 68. The entity count reached a high of 114,931, covering buildings, deployables and everything else. The top memory figure was 4,234 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of Todd's Testing Ground?
Todd's Testing Ground lists Europe as its location, with the EU tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 54.38.78.147:28015.
What's the uptime like for Todd's Testing Ground?
Todd's Testing Ground is up and reachable at the moment. According to its reported uptime, the last restart was about 4 hours ago. In the last full 4 days, 75 of 96 hours were online, 78% uptime. Rust Going Deep has had it on record since 12 October 2026.
What Rust version is Todd's Testing Ground on?
The version on Todd's Testing Ground is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Todd's Testing Ground follow for wipes?
Too few wipes are on record for Todd's Testing Ground to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 5 days 3 hours ago.
Map and rules
What settings are in place on Todd's Testing Ground?
The name of Todd's Testing Ground contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Todd's Testing Ground?
Todd's Testing Ground uses a procedural map of size 6,000 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Player stats
What's the population like on Todd's Testing Ground?
Todd's Testing Ground is holding 1 players on its 20 slots at the moment. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 16:00 UTC drew the most players, 1 on average.
Where does Todd's Testing Ground sit in the rankings?
Todd's Testing Ground ranks #6,851 for player hours over the last seven days, #1,962 in Europe and in the top 31% of ranked servers.
Join info
What's the way to join Todd's Testing Ground?
To join, open Rust, hit F1, and enter client.connect 54.38.78.147:28015. Or click Launch Rust on this page to open the game through Steam and connect.
