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Dive report

US Testing Server

Online NA 54.39.102.131:21015 checked 10m ago

moddedoxide
Drop in
0/ ? players now
07-day averagepeak –
#15,807ranktop 72% · #1570 in NA
resetsno wipes6 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

0510152011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep5 Oct9 Oct14 Oct18 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:30 UTC2d ago – – – 0
Wed 14 Oct, 21:21 UTC3d ago – – – 0
Wed 14 Oct, 13:30 UTC3d ago – – – 0
Tue 13 Oct, 13:21 UTC4d ago – – – 0
Tue 13 Oct, 02:20 UTC5d ago – – – 0
Tue 13 Oct, 01:44 UTC5d ago – – – 0
Sun 27 Sep, 01:54 UTC21d ago – – – 0
Sun 27 Sep, 01:48 UTC21d ago – – – 0
Sat 26 Sep, 22:50 UTC21d ago – – – 0
Sat 26 Sep, 22:34 UTC21d ago – – – 0
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does US Testing Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include US Testing Server: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on US Testing Server?

The server browser shows these tags for US Testing Server: gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does US Testing Server perform?

It averaged 20 server fps over the last 48 hours, with a low of 20. At its peak it carried 2,994 entities, including buildings and deployables. Memory use peaked at 717 MB. Players experience lag when fps drops and entities climb.

Where can you find US Testing Server?

The NA tag marks US Testing Server as being in North America. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 54.39.102.131:21015.

How reliable is US Testing Server?

US Testing Server is up and reachable at the moment. Its reported uptime shows a restart about 23 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 25 September 2026.

What is the Rust version for US Testing Server?

Rust network protocol 2634 and build 167584 is what US Testing Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does US Testing Server follow for wipes?

US Testing Server keeps no wipe schedule because it builds a new world every few hours, and none of those resets is a wipe.

Rules and settings

Which rules and settings is US Testing Server running?

The name of US Testing Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on US Testing Server?

US Testing Server uses a procedural map of size 1,024 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: CraggyIsland.

Player count

What's the population like on US Testing Server?

You would find 0 players on US Testing Server right now. Across the last seven days, the typical count has been 0 players.

Where does US Testing Server sit in the rankings?

US Testing Server ranks #15,807 for player hours over the last seven days, #1,570 in North America and in the top 72% of ranked servers.

Join info

How do you get into US Testing Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 54.39.102.131:21015.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp0
Max players There are 0 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167584
Build The build number is 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.