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Dive report

US Testing Server

Online NA 54.39.102.131:28015 checked 11m ago

moddedoxide
Drop in
0/ ? players now
07-day averagepeak –
#15,781ranktop 71% · #1570 in NA
resetsno wipes5 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

0510152015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep4 Oct9 Oct13 Oct18 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:31 UTC2d ago – – – 0
Thu 15 Oct, 09:31 UTC3d ago – – – 0
Wed 14 Oct, 17:31 UTC3d ago – – – 0
Wed 14 Oct, 01:31 UTC4d ago – – – 0
Tue 13 Oct, 01:45 UTC5d ago 0 – 1 days 0
Sun 27 Sep, 05:22 UTC21d ago 0 – 15.8 days 0
Sat 26 Sep, 21:47 UTC21d ago – – – 0
Sat 26 Sep, 21:17 UTC21d ago – – – 0
Sat 26 Sep, 20:57 UTC21d ago – – – 0
Sat 26 Sep, 20:53 UTC21d ago 0 – 0.4 days 0
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does US Testing Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry US Testing Server are: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on US Testing Server?

US Testing Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): The server browser lists it under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is US Testing Server lag-free?

It averaged 20 server fps over the last 48 hours, with a low of 13. Buildings, deployables and all other world objects added up to as many as 69,434 entities. Memory use peaked at 2,468 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of US Testing Server?

The NA tag marks US Testing Server as being in North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 54.39.102.131:28015.

What's the uptime like for US Testing Server?

Right now US Testing Server is online. The uptime it gives puts the last restart at roughly 2 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 25 September 2026.

What Rust version is US Testing Server on?

On Windows, US Testing Server runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does US Testing Server wipe?

Every few hours US Testing Server starts a new world, so nothing counts as a wipe and no schedule is kept.

Map and rules

What settings are in place on US Testing Server?

The name of US Testing Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on US Testing Server?

US Testing Server uses a procedural map of size 3,700 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player count

What's the population like on US Testing Server?

0 players are on US Testing Server as you read this. Over the past week it has drawn 0 players on average.

What position does US Testing Server hold in the server rankings?

Over the last seven days, US Testing Server sits at #15,781 by player hours, among the top 71% of all ranked servers and #1,570 in North America.

How to join

How do you get into US Testing Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 54.39.102.131:28015.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp0
Max players There are 0 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build This server runs build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.