nmg-cycle
Offline 54.89.49.120:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 136/ 200
- 340/ 350
- 726/ 800
- 229/ 275
- 111/ 200
- 240/ 275
Quick answers
Tags and search
Where does nmg-cycle appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nmg-cycle are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on nmg-cycle?
The server browser shows these tags for nmg-cycle: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165566 (Build): The build number is 165566; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is nmg-cycle in?
No region comes from nmg-cycle. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 54.89.49.120:28015.
Is nmg-cycle up, and how often does it stay online?
Right now nmg-cycle is offline, having last been seen 23 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 24 September 2026.
What is the Rust version for nmg-cycle?
The version on nmg-cycle is Rust network protocol 2633 and build 165566, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does nmg-cycle follow for wipes?
Too few wipes are on record for nmg-cycle to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 23 days 18 hours ago.
Settings and map
What settings and rules have been applied to nmg-cycle?
Its name does not state a gather rate for nmg-cycle. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on nmg-cycle?
A procedural map, generated by the game, is in play on nmg-cycle.
Player count
How many players are on nmg-cycle?
Right now nmg-cycle is offline, with its last appearance 23 days 18 hours ago.
What's nmg-cycle's rank among Rust servers?
Over the last seven days, nmg-cycle is #15,641 by player hours, among the top 71% of all ranked servers.
Getting in
What's the way to join nmg-cycle?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 54.89.49.120:28015.