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Dive report

Facepunch Staging Auto Restart 10 minutes | Nav Disabled

Online 57.128.211.49:28019 checked 9m ago

Drop in
0/ ? players now
07-day averagepeak –
#15,855ranktop 72%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Facepunch Staging Auto Restart 10 minutes | Nav Disabled appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Facepunch Staging Auto Restart 10 minutes | Nav Disabled are: Official Rust servers, tracked live. The server list shows it under Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Who is behind Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

124 other servers we track share the playrust.com hostname that Facepunch Staging Auto Restart 10 minutes | Nav Disabled publishes, so they are probably under the same operator.

How should you read the tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled's game browser tags read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): It holds 0 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168330 (Build): It's on build 168330; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is Facepunch Staging Auto Restart 10 minutes | Nav Disabled lag-free?

It averaged 236 server fps over the last 48 hours, with a low of 188. Buildings, deployables and all other world objects added up to as many as 187,000 entities. 2,504 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is Facepunch Staging Auto Restart 10 minutes | Nav Disabled in?

No region comes from Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 57.128.211.49:28019.

What's the uptime like for Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled is live as of this check. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

On Windows, Facepunch Staging Auto Restart 10 minutes | Nav Disabled runs Rust network protocol 2635 and build 168330. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Facepunch Staging Auto Restart 10 minutes | Nav Disabled wipe?

The wipes recorded for Facepunch Staging Auto Restart 10 minutes | Nav Disabled are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 23 days 14 hours ago.

What can you expect on wipe day at Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

Which rules and settings is Facepunch Staging Auto Restart 10 minutes | Nav Disabled running?

The name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The in-game Official tab lists it. VAC, Valve's anti-cheat, is enabled.

Which map is active on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

A game-generated procedural map of size 4,500 with seed 9563351 is in play on Facepunch Staging Auto Restart 10 minutes | Nav Disabled. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

0 players are on Facepunch Staging Auto Restart 10 minutes | Nav Disabled as you read this. Across the last seven days, the typical count has been 0 players.

What position does Facepunch Staging Auto Restart 10 minutes | Nav Disabled hold in the server rankings?

Over the last seven days, Facepunch Staging Auto Restart 10 minutes | Nav Disabled is #15,855 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

To join, open Rust, hit F1, and enter client.connect 57.128.211.49:28019. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,gmrust,cs168330,ts8

On Rust Going Deep

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players It holds 0 players.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168330
Build It's on build 168330.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.