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Dive report

Facepunch Staging Hourly Autowipe | Nav Disabled

Online 57.128.211.49:28023 checked 11m ago

Drop in
0/ ? players now
07-day averagepeak –
#15,858ranktop 72%
resetsno wipes211 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:35 UTC36m ago – – – 0
Sat 17 Oct, 18:49 UTC1h ago – – – 0
Sat 17 Oct, 18:05 UTC2h ago – – – 0
Sat 17 Oct, 17:20 UTC2h ago – – – 0
Sat 17 Oct, 16:35 UTC3h ago – – – 0
Sat 17 Oct, 15:50 UTC4h ago – – – 0
Sat 17 Oct, 15:05 UTC5h ago – – – 0
Sat 17 Oct, 14:20 UTC5h ago – – – 0
Sat 17 Oct, 13:34 UTC6h ago – – – 0
Sat 17 Oct, 12:49 UTC7h ago – – – 0
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Facepunch Staging Hourly Autowipe | Nav Disabled appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Facepunch Staging Hourly Autowipe | Nav Disabled: Official Rust servers, tracked live. You can find it on the server list by these filters: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

Who is behind Facepunch Staging Hourly Autowipe | Nav Disabled?

124 other servers we track share the playrust.com hostname that Facepunch Staging Hourly Autowipe | Nav Disabled publishes, so they are probably under the same operator.

How should you read the tags on Facepunch Staging Hourly Autowipe | Nav Disabled?

The server browser shows these tags for Facepunch Staging Hourly Autowipe | Nav Disabled: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168330 (Build): The build number is 168330; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is Facepunch Staging Hourly Autowipe | Nav Disabled lag-free?

Average server fps for the last 48 hours was 238, and the lowest was 237. At its peak it carried 120,000 entities, including buildings and deployables. Memory use peaked at 2,540 MB. Players experience lag when fps drops and entities climb.

What's the location of Facepunch Staging Hourly Autowipe | Nav Disabled?

Facepunch Staging Hourly Autowipe | Nav Disabled does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 57.128.211.49:28023.

How reliable is Facepunch Staging Hourly Autowipe | Nav Disabled?

Facepunch Staging Hourly Autowipe | Nav Disabled is up and reachable at the moment. According to its reported uptime, the last restart was about 30 minutes ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Facepunch Staging Hourly Autowipe | Nav Disabled?

On Windows, Facepunch Staging Hourly Autowipe | Nav Disabled runs Rust network protocol 2635 and build 168330. The protocol must match to join; Steam will update your game.

Wipe info

How often does Facepunch Staging Hourly Autowipe | Nav Disabled wipe?

Every few hours Facepunch Staging Hourly Autowipe | Nav Disabled starts a new world, so nothing counts as a wipe and no schedule is kept.

Map and rules

What settings and rules have been applied to Facepunch Staging Hourly Autowipe | Nav Disabled?

No gather rate appears in the name of Facepunch Staging Hourly Autowipe | Nav Disabled. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It appears under Official in the game. VAC, Valve's anti-cheat, is enabled.

Which map is active on Facepunch Staging Hourly Autowipe | Nav Disabled?

Facepunch Staging Hourly Autowipe | Nav Disabled uses a procedural map of size 4,500 with seed 120437070, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is Facepunch Staging Hourly Autowipe | Nav Disabled busy?

0 players are on Facepunch Staging Hourly Autowipe | Nav Disabled as you read this. The seven-day average for players here is 0.

What's Facepunch Staging Hourly Autowipe | Nav Disabled's rank among Rust servers?

For player hours in the last seven days, Facepunch Staging Hourly Autowipe | Nav Disabled ranks #15,858, within the top 72% of ranked servers.

How to join

What's the process to join Facepunch Staging Hourly Autowipe | Nav Disabled?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 57.128.211.49:28023.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,gmrust,cs168330,ts8

On Rust Going Deep

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players It holds 0 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168330
Build The build number is 168330.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.