CakeHosting Rust Server
Online 57.128.47.136:25795 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 144/ 400
- 126/ 100
- 167/ 225
- 37/ 1000
- 85/ 700
- 28/ 1000
Quick answers
Tags and search
Where does CakeHosting Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry CakeHosting Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on CakeHosting Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp80 (Max players): There are 80 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list CakeHosting Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find CakeHosting Rust Server?
CakeHosting Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 57.128.47.136:25795.
What's the uptime like for CakeHosting Rust Server?
CakeHosting Rust Server is live as of this check. The first sighting by Rust Going Deep was on 21 October 2026.
What Rust version is CakeHosting Rust Server on?
Rust network protocol 2634 and build 167781 is what CakeHosting Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does CakeHosting Rust Server wipe?
Too few wipes are on record for CakeHosting Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 1 hours is how long ago this world came into being.
Map and rules
Which rules and settings is CakeHosting Rust Server running?
The name of CakeHosting Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is active on CakeHosting Rust Server?
The map on CakeHosting Rust Server is procedural, made by the game.
Player stats
Is CakeHosting Rust Server busy?
CakeHosting Rust Server is holding 0 players on its 80 slots at the moment.
Join info
What's the process to join CakeHosting Rust Server?
Open Rust and press F1, then type client.connect 57.128.47.136:25795. Alternatively, click Launch Rust on this page to join via Steam.