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Dive report

Huskies

Offline EU 57.129.68.87:28015 checked 1d ago

weekly wipes vanilla
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,861ranktop 72% · #2566 in EU
273d agolast wipeweekly schedule
6d 8hnext wipeSat 24 Oct, 15:22 UTC

Players

AveragePeak
0123407:0008:0009:0011:0012:0013:00

Hourly average and peak, UTC.

Server performance

02040608007:0008:0009:0011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Saturday 24 October, 15:22 UTC, in 6d 8h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Huskies appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Huskies: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. The server list shows it under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on Huskies?

Huskies's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2617 (Protocol): This server runs game protocol 2617, so your game must match that version to join; cs140534 (Build): This server runs build 140534; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; EU (Europe): The server browser lists it under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is Huskies lag-free?

The last 48 hours saw an average of 60 server fps, never dropping below 60. At its peak it carried 40,119 entities, including buildings and deployables. The top memory figure was 677 MB. Players experience lag when fps drops and entities climb.

What's the location of Huskies?

Its location is Europe, according to the EU tag Huskies displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 57.129.68.87:28015.

How reliable is Huskies?

The server Huskies is not reachable at the moment; the last sighting was 40 hours ago. According to its reported uptime, the last restart was about 11 hours ago. It was up 80% of the time over the last full 7 days, 134 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Huskies?

The version on Huskies is Rust network protocol 2617 and build 140534, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Huskies follow for wipes?

The next wipe for Huskies is an estimate based on weekly: 7 days after its last wipe. Expect the next wipe on Saturday 24 October at 15:22 UTC. This world has been running since 273 days 15 hours ago. Wipes are scheduled weekly, according to its tags.

Map and rules

What settings and rules have been applied to Huskies?

No gather rate appears in the name of Huskies. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC, Valve's anti-cheat, is enabled.

What's the map on Huskies?

Huskies uses a procedural map of size 1,500 with seed 1234, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on Huskies?

Huskies was last seen 40 hours ago and is offline as you read this. The seven-day average for players here is 0.

What position does Huskies hold in the server rankings?

Over the last seven days, Huskies sits at #15,861 by player hours, among the top 72% of all ranked servers and #2,566 in Europe.

Getting in

How do you get into Huskies?

To join, open Rust, hit F1, and enter client.connect 57.129.68.87:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2617,^w,^v,EU,gmvanilla,cs140534,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2617
Protocol This server runs game protocol 2617, so your game must match that version to join.
cs140534
Build This server runs build 140534.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.