xxx_konchalka_xxx
Offline 57.131.140.168:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and search
Where does xxx_konchalka_xxx appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include xxx_konchalka_xxx: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on xxx_konchalka_xxx?
The server browser shows these tags for xxx_konchalka_xxx: gmrust (Game mode): Survival, as standard Rust does it; mp24 (Max players): It holds 24 players; ts10 (Group limit): The team limit is 10; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs160953 (Build): The build number is 160953; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is xxx_konchalka_xxx in?
There is no published region for xxx_konchalka_xxx. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 57.131.140.168:28015.
How reliable is xxx_konchalka_xxx?
xxx_konchalka_xxx is down at the moment; it was last up 19 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is xxx_konchalka_xxx on?
On Linux, xxx_konchalka_xxx runs Rust network protocol 2632 and build 160953. The protocol must match to join; Steam will update your game.
Wipe schedule
When does xxx_konchalka_xxx wipe?
The wipes recorded for xxx_konchalka_xxx are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 57 days 16 hours ago.
Map and rules
What settings are in place on xxx_konchalka_xxx?
The name of xxx_konchalka_xxx contains no gather rate. 10 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on xxx_konchalka_xxx?
The map on xxx_konchalka_xxx is procedural, made by the game.
Population
Is xxx_konchalka_xxx busy?
Right now xxx_konchalka_xxx is offline, with its last appearance 19 days 12 hours ago.
What position does xxx_konchalka_xxx hold in the server rankings?
Over the last seven days, xxx_konchalka_xxx is #16,927 by player hours, among the top 71% of all ranked servers.
Join info
What's the process to join xxx_konchalka_xxx?
Open Rust and press F1, then type client.connect 57.131.140.168:28015. Alternatively, click Launch Rust on this page to join via Steam.