private
Offline 59.130.40.144:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and search
Where does private appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry private are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on private?
The server browser shows these tags for private: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of private?
No region comes from private. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 59.130.40.144:28015.
What's the uptime like for private?
Right now private is offline, having last been seen 7 days 1 hours ago. In the last full 7 days, 5 of 168 hours were online, 3% uptime. Rust Going Deep has had it on record since 10 October 2026.
What is the Rust version for private?
On Windows, private runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does private wipe?
private's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 22 hours ago.
Map and rules
Which rules and settings is private running?
Its name does not state a gather rate for private. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on private?
private uses a game-generated procedural map.
Player count
How many players are on private?
private was last seen 7 days 1 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
What's private's rank among Rust servers?
Over the last seven days, private is #14,086 by player hours, among the top 64% of all ranked servers.
How to join
What's the process to join private?
Open Rust and press F1, then type client.connect 59.130.40.144:28015. Alternatively, click Launch Rust on this page to join via Steam.