Friends PvE
Offline 60.126.225.43:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does Friends PvE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Friends PvE: Rust community servers, going deep and Go deep on PvE servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on Friends PvE?
Friends PvE's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Friends PvE?
No region comes from Friends PvE. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 60.126.225.43:28015.
How reliable is Friends PvE?
Friends PvE is down at the moment; it was last up 30 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 17 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Friends PvE?
Rust network protocol 2633 and build 164530 is what Friends PvE runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does Friends PvE wipe?
Friends PvE's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 30 days 11 hours is how long ago this world came into being.
Map and rules
Which rules and settings is Friends PvE running?
No gather rate appears in the name of Friends PvE. Up to 8 players per group, which is the default. It runs pve, no fighting other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Friends PvE?
The map on Friends PvE is procedural, made by the game.
Player stats
Is Friends PvE busy?
The last sighting of Friends PvE was 30 days 9 hours ago; it is offline right now.
What position does Friends PvE hold in the server rankings?
Over the last seven days, Friends PvE is #12,643 by player hours, among the top – of all ranked servers.
Join info
What's the way to join Friends PvE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 60.126.225.43:28015.