TestServer
Offline 60.56.65.96:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 145/ 200
- 287/ 300
- 253/ 275
- 780/ 800
- 109/ 200
- 112/ 250
Quick answers
Tags and search
Where does TestServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TestServer are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on TestServer?
TestServer's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of TestServer?
TestServer does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 60.56.65.96:28015.
Is TestServer up, and how often does it stay online?
Right now TestServer is offline, having last been seen 15 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 1 October 2026.
What Rust version is TestServer on?
Rust network protocol 2634 and build 166494 is what TestServer runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does TestServer follow for wipes?
The wipes recorded for TestServer are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 4 hours ago.
Map and rules
What settings are in place on TestServer?
The name of TestServer contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on TestServer?
A procedural map, generated by the game, is in play on TestServer.
Player stats
What's the population like on TestServer?
Right now TestServer is offline, with its last appearance 15 days 10 hours ago.
What's TestServer's rank among Rust servers?
For player hours in the last seven days, TestServer ranks #13,818, within the top 60% of ranked servers.
How to join
What's the way to join TestServer?
To join, open Rust, hit F1, and enter client.connect 60.56.65.96:28015. Or click Launch Rust on this page to open the game through Steam and connect.