Skip to the content
Dive report

TEST SERVER

Offline 61.105.188.144:28015 checked 28d ago

biweekly wipes moddedoxidepve
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,478ranktop 70%
34d agolast wipebiweekly schedule
7d 2hnext wipeSun 25 Oct, 13:13 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Sunday 25 October, 13:13 UTC, in 7d 2h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TEST SERVER appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TEST SERVER are: Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What's the meaning of the tags on TEST SERVER?

The server browser shows these tags for TEST SERVER: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes fortnightly; ^r (Roleplay): It's a roleplay server; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of TEST SERVER?

TEST SERVER does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 61.105.188.144:28015.

How reliable is TEST SERVER?

TEST SERVER is down at the moment; it was last up 28 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 19 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for TEST SERVER?

Rust network protocol 2633 and build 163794 is what TEST SERVER runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does TEST SERVER wipe?

The next wipe on TEST SERVER is calculated from biweekly: 14 days after its last wipe. Expect the next wipe on Sunday 25 October at 13:13 UTC. 34 days 21 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.

Rules and settings

What settings and rules have been applied to TEST SERVER?

The name of TEST SERVER contains no gather rate. Up to 8 players per group, which is the default. It runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on TEST SERVER?

The map on TEST SERVER is procedural and size 2,000, generated by the game with seed 4. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is TEST SERVER busy?

TEST SERVER was last seen 28 days 21 hours ago and is offline as you read this.

Where does TEST SERVER sit in the rankings?

For player hours in the last seven days, TEST SERVER ranks #15,478, within the top 70% of ranked servers.

How to join

How do you get into TEST SERVER?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 61.105.188.144:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build This server runs build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.