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Dive report

TEST SERVER

Offline 61.105.188.194:28015 checked 24d ago

biweekly wipes moddedoxidepve
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,459ranktop 71%
25d agolast wipebiweekly schedule
2d 20hnext wipeWed 21 Oct, 07:54 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Wednesday 21 October, 07:54 UTC, in 2d 20h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TEST SERVER appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TEST SERVER: Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on TEST SERVER?

TEST SERVER's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; ^r (Roleplay): It's a roleplay server; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find TEST SERVER?

TEST SERVER does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 61.105.188.194:28015.

What's the uptime like for TEST SERVER?

The server TEST SERVER is not reachable at the moment; the last sighting was 24 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 23 September 2026 is when Rust Going Deep first saw it.

What Rust version is TEST SERVER on?

On Windows, TEST SERVER runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does TEST SERVER wipe?

The next wipe on TEST SERVER is calculated from biweekly: 14 days after its last wipe. Wednesday 21 October at 07:54 UTC is when the next wipe is due. The world you are on now was created 25 days 3 hours. A wipe schedule covering every two weeks is published in its tags.

Rules and settings

What settings and rules have been applied to TEST SERVER?

No gather rate appears in the name of TEST SERVER. The group limit is the game's default of 8 players. roleplay is the game mode, roleplay rules, towns and jobs. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on TEST SERVER?

A game-generated procedural map of size 3,500 with seed 4 is in play on TEST SERVER. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is TEST SERVER busy?

Right now TEST SERVER is offline, with its last appearance 24 days 18 hours ago.

Where does TEST SERVER sit in the rankings?

For player hours in the last seven days, TEST SERVER ranks #15,459, within the top 71% of ranked servers.

How to join

What's the process to join TEST SERVER?

To join, open Rust, hit F1, and enter client.connect 61.105.188.194:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build The build number is 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.