Skip to the content
Dive report

TEST SERVER

Offline 61.105.188.195:28015 checked 20d ago

biweekly wipes moddedoxidepve
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#16,976ranktop 72%
24d agolast wipebiweekly schedule
3d 23hnext wipeThu 22 Oct, 11:15 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 22 October, 11:15 UTC, in 3d 23h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TEST SERVER appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TEST SERVER: Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on TEST SERVER?

TEST SERVER's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is TEST SERVER in?

No region comes from TEST SERVER. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 61.105.188.195:28015.

What's the uptime like for TEST SERVER?

The server TEST SERVER is not reachable at the moment; the last sighting was 20 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 24 September 2026 is when Rust Going Deep first saw it.

What Rust version is TEST SERVER on?

Rust network protocol 2633 and build 163794 is what TEST SERVER runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does TEST SERVER wipe?

The next wipe on TEST SERVER is calculated from biweekly: 14 days after its last wipe. Thursday 22 October at 11:15 UTC is when the next wipe is due. This world has been running since 24 days ago. The tags show wipes scheduled every two weeks.

Settings and map

Which rules and settings is TEST SERVER running?

No gather rate appears in the name of TEST SERVER. Up to 8 players per group, which is the default. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on TEST SERVER?

A game-generated procedural map of size 3,500 with seed 6 is in play on TEST SERVER. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is TEST SERVER busy?

The last sighting of TEST SERVER was 20 days 22 hours ago; it is offline right now.

What position does TEST SERVER hold in the server rankings?

Over the last seven days, TEST SERVER is #16,976 by player hours, among the top 72% of all ranked servers.

Getting in

What's the process to join TEST SERVER?

Open Rust and press F1, then type client.connect 61.105.188.195:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The build number is 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.