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Dive report

TEST SERVER

Offline 61.105.188.197:28015 checked 22d ago

biweekly wipes moddedoxidepve
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#16,418ranktop 71%
23d agolast wipebiweekly schedule
4d 0hnext wipeThu 22 Oct, 11:15 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 22 October, 11:15 UTC, in 4d 0h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TEST SERVER appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TEST SERVER: Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What's the meaning of the tags on TEST SERVER?

gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^b (Biweekly): Every fortnight, it wipes; ^r (Roleplay): It's a roleplay server; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TEST SERVER puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of TEST SERVER?

No region comes from TEST SERVER. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 61.105.188.197:28015.

What's the uptime like for TEST SERVER?

TEST SERVER is down at the moment; it was last up 22 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 25 September 2026.

What is the Rust version for TEST SERVER?

On Windows, TEST SERVER runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does TEST SERVER wipe?

An estimate from biweekly: 14 days after its last wipe gives TEST SERVER's next wipe. Expect the next wipe on Thursday 22 October at 11:15 UTC. This world has been running since 23 days 23 hours ago. Its tags list a wipe schedule for every two weeks.

Map and rules

What settings are in place on TEST SERVER?

Its name does not state a gather rate for TEST SERVER. Up to 8 players per group, which is the default. It runs roleplay, roleplay rules, towns and jobs. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on TEST SERVER?

A game-generated procedural map of size 3,500 with seed 6 is in play on TEST SERVER. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on TEST SERVER?

The last sighting of TEST SERVER was 22 days 17 hours ago; it is offline right now.

What's TEST SERVER's rank among Rust servers?

Over the last seven days, TEST SERVER is #16,418 by player hours, among the top 71% of all ranked servers.

Getting in

How do you get into TEST SERVER?

Open Rust and press F1, then type client.connect 61.105.188.197:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build It's on build 163794.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.