TEST SERVER
Offline 61.105.188.198:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Tuesday 27 October, 13:01 UTC, in 9d 2h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 116/ 2000
- 329/ 2000
- 43/ 200
- 49/ 250
- 131/ 200
- 14/ 200
Quick answers
Tags and listings
Where does TEST SERVER appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST SERVER are: Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on TEST SERVER?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): Every fortnight, it wipes; ^r (Roleplay): It's a roleplay server; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TEST SERVER puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is TEST SERVER in?
There is no published region for TEST SERVER. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 61.105.188.198:28015.
How reliable is TEST SERVER?
TEST SERVER is down at the moment; it was last up 32 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 15 September 2026.
What is the Rust version for TEST SERVER?
Rust network protocol 2633 and build 163794 is what TEST SERVER runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does TEST SERVER wipe?
The next wipe for TEST SERVER is an estimate based on biweekly: 14 days after its last wipe. Expect the next wipe on Tuesday 27 October at 13:01 UTC. 32 days 21 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.
Settings and map
What settings and rules have been applied to TEST SERVER?
No gather rate appears in the name of TEST SERVER. The group limit is the game's default of 8 players. roleplay is the game mode, roleplay rules, towns and jobs. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on TEST SERVER?
The map on TEST SERVER is procedural, made by the game.
Population
How many players are on TEST SERVER?
The last sighting of TEST SERVER was 32 days 20 hours ago; it is offline right now.
What position does TEST SERVER hold in the server rankings?
Over the last seven days, TEST SERVER is #14,450 by player hours, among the top – of all ranked servers.
Join info
What's the way to join TEST SERVER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 61.105.188.198:28015.