TEST SERVER
Offline 61.105.188.199:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Sunday 25 October, 13:13 UTC, in 7d 1h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 116/ 2000
- 335/ 2000
- 54/ 200
- 63/ 250
- 137/ 200
- 17/ 200
Quick answers
Tags and listings
Where does TEST SERVER appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST SERVER are: Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on TEST SERVER?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; ^r (Roleplay): This server is for roleplay; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TEST SERVER puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of TEST SERVER?
No region comes from TEST SERVER. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 61.105.188.199:28015.
What's the uptime like for TEST SERVER?
Right now TEST SERVER is offline, having last been seen 33 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 14 September 2026.
What is the Rust version for TEST SERVER?
The version on TEST SERVER is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does TEST SERVER wipe?
An estimate from biweekly: 14 days after its last wipe gives TEST SERVER's next wipe. Expect the next wipe on Sunday 25 October at 13:13 UTC. 34 days 22 hours is how long ago this world came into being. A wipe schedule covering every two weeks is published in its tags.
Settings and map
Which rules and settings is TEST SERVER running?
The name of TEST SERVER contains no gather rate. 8 players is the group cap, the game's default. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on TEST SERVER?
A procedural map, generated by the game, is in play on TEST SERVER.
Population
Is TEST SERVER busy?
TEST SERVER was last seen 33 days 19 hours ago and is offline as you read this.
Where does TEST SERVER sit in the rankings?
For player hours in the last seven days, TEST SERVER ranks #12,835, within the top – of ranked servers.
Getting in
What's the way to join TEST SERVER?
To join, open Rust, hit F1, and enter client.connect 61.105.188.199:28015. Or click Launch Rust on this page to open the game through Steam and connect.