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Dive report

TEST SERVER

Offline 61.105.188.200:28015 checked 29d ago

biweekly wipes moddedoxidepve
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,478ranktop 70%
34d agolast wipebiweekly schedule
7d 2hnext wipeSun 25 Oct, 13:13 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Sunday 25 October, 13:13 UTC, in 7d 2h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TEST SERVER appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TEST SERVER are: Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What's the meaning of the tags on TEST SERVER?

TEST SERVER's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): This server is for roleplay; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is TEST SERVER in?

There is no published region for TEST SERVER. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 61.105.188.200:28015.

Is TEST SERVER up, and how often does it stay online?

Right now TEST SERVER is offline, having last been seen 29 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for TEST SERVER?

Rust network protocol 2633 and build 163794 is what TEST SERVER runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does TEST SERVER wipe?

An estimate from biweekly: 14 days after its last wipe gives TEST SERVER's next wipe. Expect the next wipe on Sunday 25 October at 13:13 UTC. This world has been running since 34 days 21 hours ago. A wipe schedule covering every two weeks is published in its tags.

Settings and map

What settings are in place on TEST SERVER?

No gather rate appears in the name of TEST SERVER. Up to 8 players per group, which is the default. roleplay is the game mode, roleplay with towns, jobs and rules. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on TEST SERVER?

A game-generated procedural map of size 2,000 with seed 4 is in play on TEST SERVER. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is TEST SERVER busy?

TEST SERVER was last seen 29 days 18 hours ago and is offline as you read this.

What position does TEST SERVER hold in the server rankings?

For player hours in the last seven days, TEST SERVER ranks #15,478, within the top 70% of ranked servers.

Join info

What's the process to join TEST SERVER?

Open Rust and press F1, then type client.connect 61.105.188.200:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players The slot count is 1.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs build 163794.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.