ServerName
Offline 62.118.66.26:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:53 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 300
- 589/ 600
- 474/ 500
- 136/ 200
- 479/ 525
- 215/ 250
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find ServerName?
No region comes from ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 62.118.66.26:28015.
How reliable is ServerName?
ServerName is down at the moment; it was last up 6 days 15 hours ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 11 October 2026.
What Rust version is ServerName on?
Rust network protocol 2634 and build 167398 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does ServerName follow for wipes?
The wipes recorded for ServerName are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 6 days 18 hours.
What happens on wipe day at ServerName?
Across its recent wipes, the average busiest point drew 1 players. 1 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings are in place on ServerName?
Its name does not state a gather rate for ServerName. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Population
How many players are on ServerName?
ServerName was last seen 6 days 15 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
What's ServerName's rank among Rust servers?
Over the last seven days, ServerName is #11,246 by player hours, among the top 51% of all ranked servers.
Getting in
What's the process to join ServerName?
To join, open Rust, hit F1, and enter client.connect 62.118.66.26:28015. Or click Launch Rust on this page to open the game through Steam and connect.