DS_TEST
Offline 62.171.228.76:28915 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 275
- 587/ 600
- 488/ 575
- 138/ 200
- 455/ 325
- 206/ 200
Quick answers
Tags and filters
Where does DS_TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry DS_TEST are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on DS_TEST?
DS_TEST's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is DS_TEST in?
No region comes from DS_TEST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 62.171.228.76:28915.
What's the uptime like for DS_TEST?
Right now DS_TEST is offline, having last been seen 18 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 30 September 2026.
What is the Rust version for DS_TEST?
The version on DS_TEST is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does DS_TEST wipe?
DS_TEST's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 18 days 2 hours.
Settings and map
What settings are in place on DS_TEST?
Its name does not state a gather rate for DS_TEST. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on DS_TEST?
The map on DS_TEST is procedural, made by the game.
Player stats
Is DS_TEST busy?
DS_TEST was last seen 18 days 2 hours ago and is offline as you read this.
What's DS_TEST's rank among Rust servers?
For player hours in the last seven days, DS_TEST ranks #16,842, within the top 70% of ranked servers.
How to join
What's the way to join DS_TEST?
Open Rust and press F1, then type client.connect 62.171.228.76:28915. Alternatively, click Launch Rust on this page to join via Steam.