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Dive report

Umpalumpa

Online 62.218.202.235:28015 checked 6m ago

Drop in
0/ 10 players now 0% full
07-day averagepeak 2
#5,686ranktop 26%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct15 Oct17 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Umpalumpa appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Umpalumpa: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Umpalumpa?

Umpalumpa's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is Umpalumpa lag-free?

Average server fps for the last 48 hours was 66, and the lowest was 42. The entity count reached a high of 123,026, covering buildings, deployables and everything else. Memory use peaked at 6,068 MB. Players experience lag when fps drops and entities climb.

What location is Umpalumpa in?

Umpalumpa does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 62.218.202.235:28015.

How reliable is Umpalumpa?

Umpalumpa is live as of this check. The uptime it gives puts the last restart at roughly 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 5 October 2026 is when Rust Going Deep first saw it.

What Rust version is Umpalumpa on?

The version on Umpalumpa is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Umpalumpa wipe?

Too few wipes are on record for Umpalumpa to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 12 days ago.

Settings and map

What settings and rules have been applied to Umpalumpa?

Its name does not state a gather rate for Umpalumpa. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Umpalumpa?

The map on Umpalumpa is procedural and size 4,500, generated by the game with seed 12345. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on Umpalumpa?

Out of 10 slots, 0 are filled on Umpalumpa right now. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

Where does Umpalumpa sit in the rankings?

For player hours in the last seven days, Umpalumpa ranks #5,686, within the top 26% of ranked servers.

Join info

What's the process to join Umpalumpa?

Open Rust and press F1, then type client.connect 62.218.202.235:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.