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Dive report

Rust Test

Offline 62.64.144.83:16347 checked 12h ago

moddedoxide
Drop in
0/ 10 players now 0% full
17-day averagepeak 2
#5,166ranktop 23%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75114:0018:0023:0011:0015:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct15 Oct18 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:50 UTC7d ago 2 – running 0
Wed 7 Oct, 16:53 UTC10d ago 1 held half 2.7 days 0
Sun 4 Oct, 13:09 UTC13d ago 1 held half 3.2 days 0
Sat 3 Oct, 14:45 UTC14d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Test: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Rust Test?

gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Rust Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find Rust Test?

No region comes from Rust Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 62.64.144.83:16347.

How reliable is Rust Test?

Rust Test is down at the moment; it was last up 12 hours ago. Over the past full 7 days it stayed up for 72 of 168 hours, or 43%. Rust Going Deep has had it on record since 3 October 2026.

What is the Rust version for Rust Test?

On Windows, Rust Test runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Rust Test wipe?

No next wipe can be predicted for Rust Test, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 7 days 22 hours is how long ago this world came into being.

What happens on wipe day at Rust Test?

Across its recent wipes, the average busiest point drew 1 players. 3 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Map and rules

Which rules and settings is Rust Test running?

No gather rate appears in the name of Rust Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on Rust Test?

The map on Rust Test is procedural, made by the game.

Player count

What's the population like on Rust Test?

The last sighting of Rust Test was 12 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, 14:00 UTC drew the most players, 1 on average.

What position does Rust Test hold in the server rankings?

For player hours in the last seven days, Rust Test ranks #5,166, within the top 23% of ranked servers.

Getting in

How do you get into Rust Test?

To join, open Rust, hit F1, and enter client.connect 62.64.144.83:16347. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.