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Dive report

SADLADS TESTING GROUND

Offline 62.68.179.241:28015 checked 9d ago

Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,825ranktop 72%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 13:34 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does SADLADS TESTING GROUND appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SADLADS TESTING GROUND are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on SADLADS TESTING GROUND?

gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list SADLADS TESTING GROUND puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of SADLADS TESTING GROUND?

No region comes from SADLADS TESTING GROUND. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 62.68.179.241:28015.

What's the uptime like for SADLADS TESTING GROUND?

The server SADLADS TESTING GROUND is not reachable at the moment; the last sighting was 9 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for SADLADS TESTING GROUND?

The version on SADLADS TESTING GROUND is Rust network protocol 2634 and build 167058, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does SADLADS TESTING GROUND wipe?

The wipes recorded for SADLADS TESTING GROUND are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 10 days 20 hours.

What can you expect on wipe day at SADLADS TESTING GROUND?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

What settings and rules have been applied to SADLADS TESTING GROUND?

Its name does not state a gather rate for SADLADS TESTING GROUND. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.

What's the map on SADLADS TESTING GROUND?

SADLADS TESTING GROUND uses a procedural map of size 4,000 with seed 1234, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

Is SADLADS TESTING GROUND busy?

SADLADS TESTING GROUND was last seen 9 days 12 hours ago and is offline as you read this.

Where does SADLADS TESTING GROUND sit in the rankings?

Over the last seven days, SADLADS TESTING GROUND is #15,825 by player hours, among the top 72% of all ranked servers.

How to join

How do you get into SADLADS TESTING GROUND?

To join, open Rust, hit F1, and enter client.connect 62.68.179.241:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players The slot count is 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167058
Build This server runs build 167058.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.