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Dive report

Rebulon

Online 63.135.165.45:2345 checked 10m ago

monthly wipes vanillamoddedcarbon
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
11d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rebulon appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rebulon are: Modded Rust servers. Its entry appears under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Rebulon?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Rebulon puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does Rebulon perform?

The last 48 hours saw an average of 111 server fps, never dropping below 80. At its peak it carried 195,893 entities, including buildings and deployables. 4,499 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is Rebulon in?

Rebulon does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 63.135.165.45:2345.

How reliable is Rebulon?

Rebulon is live as of this check. Its reported uptime shows a restart about 23 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 6 October 2026.

What is the Rust version for Rebulon?

On Linux, Rebulon runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Rebulon follow for wipes?

The next wipe on Rebulon is calculated from the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 18 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.

Map and rules

What settings and rules have been applied to Rebulon?

No gather rate appears in the name of Rebulon. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

Which map is active on Rebulon?

Rebulon uses a procedural map of size 6,000 with seed 1694031611, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on Rebulon?

Right now 0 players are on Rebulon, which has 40 slots. Over the past week it has drawn 0 players on average.

What position does Rebulon hold in the server rankings?

For player hours in the last seven days, Rebulon ranks #15,843, within the top 72% of ranked servers.

How to join

How do you get into Rebulon?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 63.135.165.45:2345.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players There are 40 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.