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Dive report

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

Online NA 64.140.169.51:28015 checked 12m ago

monthly wipes moddedoxide
Drop in
0/ 75 players now 0% full
07-day averagepeak 2
#6,225ranktop 28% · #1024 in NA
2d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5210:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:01 UTC2d ago 2 – running 0
Thu 1 Oct, 17:39 UTC FW16d ago 3 halved by day 2 14.5 days 0
Thu 17 Sep, 17:07 UTC30d ago 3 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY are: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Who is behind [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

A hzn.gg hostname comes from [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, and from 1 other server we track, which points to the same operator running both.

What's the meaning of the tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp75 (Max players): There are 75 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): In the server browser it appears under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY lag-free?

Average server fps for the last 48 hours was 207, and the lowest was 150. Buildings, deployables and all other world objects added up to as many as 122,740 entities. 4,713 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The NA tag marks [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY as being in North America. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 64.140.169.51:28015.

How reliable is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is live as of this check. The uptime it gives puts the last restart at roughly 20 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY on?

Rust network protocol 2634 and build 166494 is what [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY wipe?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 2 days 4 hours. Wipes are scheduled monthly, as shown in its tags.

What happens on wipe day at [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

Across its recent wipes, the average busiest point drew 3 players. On the latest wipe, 10 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 3.

Rules and settings

What settings and rules have been applied to [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

No gather rate appears in the name of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The map on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is procedural and size 4,500, generated by the game with seed 31234. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

Out of 75 slots, 0 are filled on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 03:00 UTC drew the most players, 2 on average.

What position does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY hold in the server rankings?

Over the last seven days, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY sits at #6,225 by player hours, among the top 28% of all ranked servers and #1,024 in North America.

Getting in

How do you get into [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

To join, open Rust, hit F1, and enter client.connect 64.140.169.51:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/nNrtKd8vF4.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,^m,NA,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp75
Max players There are 75 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs build 166494.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.