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Four Horsemen | PVE | Monthly | 2X | 10/1

Online NA 64.40.223.6:28018 checked 10m ago

2x monthly wipes moddedoxidepve
Drop in
1/ 20 players now 5% full
07-day averagepeak 1
#6,643ranktop 30% · #1070 in NA
16d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 30% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Four Horsemen | PVE | Monthly | 2X | 10/1 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Four Horsemen | PVE | Monthly | 2X | 10/1: 2x Rust servers, Modded Rust servers, Go deep on PvE servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What's the meaning of the tags on Four Horsemen | PVE | Monthly | 2X | 10/1?

Four Horsemen | PVE | Monthly | 2X | 10/1's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts16 (Group limit): The team limit is 16; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): In the server browser it appears under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on Four Horsemen | PVE | Monthly | 2X | 10/1?

Average server fps for the last 48 hours was 55, and the lowest was 8. The entity count reached a high of 112,566, covering buildings, deployables and everything else. Memory use peaked at 3,496 MB. What players notice as lag comes from low fps and a rising entity count.

What location is Four Horsemen | PVE | Monthly | 2X | 10/1 in?

Four Horsemen | PVE | Monthly | 2X | 10/1 lists North America as its location, with the NA tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 64.40.223.6:28018.

How reliable is Four Horsemen | PVE | Monthly | 2X | 10/1?

Four Horsemen | PVE | Monthly | 2X | 10/1 is live as of this check. According to its reported uptime, the last restart was about 21 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Four Horsemen | PVE | Monthly | 2X | 10/1?

On Windows, Four Horsemen | PVE | Monthly | 2X | 10/1 runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Four Horsemen | PVE | Monthly | 2X | 10/1 wipe?

Four Horsemen | PVE | Monthly | 2X | 10/1 limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 15 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

What happens on wipe day at Four Horsemen | PVE | Monthly | 2X | 10/1?

Recent wipes have averaged a busiest crowd of 1 players. 22 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on Four Horsemen | PVE | Monthly | 2X | 10/1?

At 2x gather, Four Horsemen | PVE | Monthly | 2X | 10/1 does what its name suggests. The group limit is 16 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Four Horsemen | PVE | Monthly | 2X | 10/1?

Four Horsemen | PVE | Monthly | 2X | 10/1 uses a procedural map of size 4,250 with seed 1948548053, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Four Horsemen | PVE | Monthly | 2X | 10/1 busy?

Four Horsemen | PVE | Monthly | 2X | 10/1 is holding 1 players on its 20 slots at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 16:00 UTC drew the most players, 1 on average.

What position does Four Horsemen | PVE | Monthly | 2X | 10/1 hold in the server rankings?

Over the last seven days Four Horsemen | PVE | Monthly | 2X | 10/1 sits at #6,643 on player hours, which is #1,070 in North America and inside the top 30% of all ranked servers.

Getting in

What's the process to join Four Horsemen | PVE | Monthly | 2X | 10/1?

Open Rust and press F1, then type client.connect 64.40.223.6:28018. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/TEdvqP27An is its website.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players The slot count is 20.
ts16
Group limit The team limit is 16.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.